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Hunters, Master the Culinary Arts in Monster Hunter Wilds

by Claire Feb 21,2025

Hunters, Master the Culinary Arts in Monster Hunter Wilds

Enhanced Culinary Realism in Monster Hunter Wilds: A Feast for the Eyes

Monster Hunter Wilds is set to redefine in-game food presentation, prioritizing appetizing visuals through a blend of realism and stylized exaggeration. Development team leaders Kaname Fujioka and Yuya Tokuda aim to surpass mere realism, focusing on what truly makes food look delicious. This approach draws inspiration from anime and commercial food presentations, incorporating techniques like enhanced lighting and exaggerated modeling.

The game boasts a diverse menu featuring meat, fish, and vegetable dishes, all meticulously crafted to tantalize players' appetites. This builds upon the series' long-standing cooking mechanic, significantly expanding upon the realistic dining experiences introduced in Monster Hunter World (2018).

Beyond the Restaurant: Embracing the Campfire Cookout

A key departure from previous installments is the ability to dine anywhere. Monster Hunter Wilds replaces the restaurant setting with a more casual, campfire-grill atmosphere. This shift enhances the immersive experience, as highlighted by a previously released preview showcasing an impressive cheese pull. Even simpler dishes, like roasted cabbage (a significant development challenge for Fujioka), are elevated through realistic visual effects, such as the cabbage puffing up as the lid is removed.

A Secret Meat Masterpiece and More

Director Yuya Tokuda, a self-proclaimed meat enthusiast, hints at a secret "extravagant" meat dish, promising a culinary highlight. The overall focus on diverse dishes and expressive character animations during mealtimes aims to create a heightened sense of culinary satisfaction within the game's cooking sequences. The game launches February 28, 2025.