Home News > Sukeban Games 2024 Q&A: Ortiz on Bloodhound

Sukeban Games 2024 Q&A: Ortiz on Bloodhound

by Hunter Feb 12,2025

This extensive interview with Christopher Ortiz, the creative mind behind Sukeban Games, delves deep into the development journey of their acclaimed titles, VA-11 Hall-A and the upcoming .45 PARABELLUM BLOODHOUND. Ortiz discusses the unexpected success of VA-11 Hall-A, its global reception, and the challenges and triumphs of bringing the game to various platforms. The conversation also touches upon the evolution of Sukeban Games as a studio, the collaborative process with key team members like MerengeDoll and Garoad, and the fascinating inspirations behind the unique visual styles and gameplay mechanics of their projects.

Ortiz shares personal anecdotes about the creative process, revealing the influences of artists like Gustavo Cerati and Meiko Kaji, and games such as The Silver Case, on their work. The interview explores the development of .45 PARABELLUM BLOODHOUND, highlighting its visual inspirations drawn from cities like Milan and Buenos Aires, and its innovative battle system. The discussion also includes Ortiz's thoughts on the current state of indie game development, their favorite games, and their preferred beverage—a strong, black coffee, ideally paired with cheesecake.

The interview further reveals insights into the team's working dynamic, the challenges faced during development, and the exciting plans for the future, including the potential for console ports of .45 PARABELLUM BLOODHOUND. Ortiz also candidly addresses fan reactions, merchandise, and the ongoing conversation surrounding cultural influences in game design. The interview concludes with a glimpse into Ortiz's personal life and their passion for gaming, leaving readers eager for a follow-up conversation.