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two simple dice

two simple dice

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Application Description

Dice, fundamental tools in games and random number generation, come in various shapes and sizes. This guide introduces two common types: the standard six-sided cube, numbered 1-6, ubiquitous in board and casino games; and the less frequent four-sided tetrahedron, displaying numbers 1-4. Both ensure fair and unpredictable results, vital for gameplay.

Objective

The aim is to achieve predetermined combinations or sums using dice rolls, according to established rules.

Gameplay

- Setup: Two six-sided dice and an optional scorecard are needed.

- Rolling: Players alternate turns, rolling both dice simultaneously.

- Scoring: Points are awarded based on the dice roll outcome.

Basic Rules

- Sum: Points equal the total of both dice.

Combination Bonuses:

- Doubles: (e.g., two 3s) yield bonus points.

- Seven: Rolling a total of 7 often grants extra points.

Scoring Example

Total: Players accumulate their individual dice roll totals.

Special Rolls:

- Doubles: +10 points

- Total of 7: +5 points

Variations

- Target Score: A target score (e.g., 50) is set; the first player to reach it wins.

- Rounds: Play a fixed number of rounds; the player with the highest cumulative score wins.

Tips

- Enjoyment: Emphasize fun and social interaction.

- Score Tracking: Tracking scores enhances the competitive aspect.

Screenshots
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