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Activision's Big Game Plans: AI-Driven Innovation?

by Madison May 29,2025

Activision inadvertently sparked significant gamer interest when it unveiled advertisements for upcoming projects rooted in its iconic franchises, including Guitar Hero, Crash Bandicoot, and Call of Duty. While the announcements themselves generated buzz, the primary focus quickly shifted to the unconventional method behind the promotional materials—neural networks.

The first advertisement surfaced on one of Activision’s social media platforms, promoting Guitar Hero Mobile and directing users to a pre-order page on the App Store. Almost instantly, users flagged the peculiar, unnatural imagery, igniting widespread speculation. Similar trends emerged across promotional campaigns for other mobile games, such as Crash Bandicoot Brawl and Call of Duty Mobile, each featuring AI-generated artwork. At first, many suspected a hack; however, it became evident this was an experimental marketing strategy.

Despite the initial shock, the gaming community responded with a resounding backlash. Critics argued against Activision’s decision to rely on generative AI over traditional professional artists and designers. Concerns arose that this approach might lead to subpar quality, with some likening it to the controversies surrounding Electronic Arts.

The integration of AI in both game development and marketing has become a polarizing issue for Activision. The company has acknowledged the use of neural networks in crafting content for Call of Duty: Black Ops 6. In response to mounting criticism, several promotional posts were removed. It remains uncertain whether these games will see an official release or if Activision is merely gauging public sentiment through provocative content.

Guitar Hero Mobile
Image: apple.com

Crash Bandicoot Brawl
Image: apple.com

Call of Duty Mobile
Image: apple.com

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