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Helldivers 2 Armor Passive Rankings Unveiled

by Ellie May 02,2025

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In Helldivers 2, armor is categorized into light, medium, and heavy, each influencing your mobility and defensive capabilities. However, the real game-changer is the armor's passive abilities, which can drastically enhance your gameplay experience. With a variety of armor passives available, it's crucial to understand which ones to prioritize for optimal survival and combat effectiveness. Our comprehensive tier list will guide you in selecting the best armor passives for every mission scenario.

All Armor Passives & What They Do in Helldivers 2

Helldivers 2 currently offers 14 armor passives, each pivotal in shaping your playstyle, strategy, and combat effectiveness during missions. Whether it's extra padding for increased damage absorption or enhanced scouting for stealth, choosing the right armor passive can significantly impact your success.

In Helldivers 2, armor passives are exclusively linked to body armor, with helmets and capes providing no additional bonuses.

Here's a detailed breakdown of all armor passives in Helldivers 2 and their benefits:

Armor PassiveDescriptionAcclimated- 50 percent resistance to acid, electrical, fire, and gas damage.Advanced Filtration- 80 percent resistance to gas damage.Democracy Protects- 50 percent chance of surviving lethal attacks, such as headshots.
- Prevents chest injuries, such as internal bleeding.Electrical Conduit- 95 percent resistance to lightning arc damage.Engineering Kit- +2 grenade capacity.
- 30 percent recoil reduction when crouching or prone.Extra Padding- +50 armor rating for improved defense.Fortified- 50 percent resistance to explosive damage.
- 30 percent recoil reduction when crouching or prone.Inflammable- 75 percent resistance to fire damage.Med-Kit- +2 stim capacity.
- +2 seconds additional stim duration.Peak Physique- 100 percent increased melee damage.
- Improves weapon handling by reducing weapon movement drag.Scout- 30 percent reduced range at which enemies can detect players.
- Map markers generate radar scans to reveal nearby enemies.Servo-Assisted- 30 percent increased throwing range.
- 50 percent additional limb health.Siege-Ready- 30 percent increased reload speed of primary weapons.
- 30 percent increased ammo capacity of primary weapons.Unflinching- 95 percent reduced recoil flinching.

Armor Passive Tier List in Helldivers 2

The following armor passive tier list is tailored for the 1.002.003 game version of Helldivers 2, ranking each passive based on their overall utility, effectiveness, and versatility across various missions and enemy types.

TierArmor PassiveWhy?S TierEngineering KitExtra grenades offer immense strategic flexibility, enabling you to close bug holes, destroy fabricators, and tackle armored foes with ease.Med-KitEnhanced healing capabilities are crucial for survival, particularly when combined with the Experimental Infusion booster, making it an unparalleled asset for staying in the fight.Siege-ReadyIts recent addition brings significant advantages with increased ammo and faster reloads, making it ideal for managing large enemy crowds and using ammo-intensive weapons.A TierDemocracy ProtectsProvides a strong early-game defensive boost, enabling survival against lethal damage across multiple fronts.Extra PaddingOffers a straightforward increase in armor rating, enhancing overall damage resistance.FortifiedExceptionally effective against Automatons, helping you withstand explosive attacks while improving weapon precision against bots.Servo-AssistedParticularly valuable against Terminids, allowing for safer stratagem deployment and grenade usage to close bug holes without drawing enemy attention.B TierPeak PhysiqueWhile the melee boost and reduced drag are beneficial, they are less relevant in missions where staying out of melee range is preferred.InflammableIdeal for fire-based strategies, especially on planets with fire hazards, making it a situational but potent choice against certain enemy types.ScoutUseful for revealing enemy positions, though its utility could be enhanced with additional features like highlighting objectives.C TierAcclimatedOffers resistance to multiple elemental types, but these are rarely encountered together in a single mission, limiting its practical use.Advanced FiltrationProvides significant gas resistance, but its utility is niche and depends heavily on specific mission conditions.Electrical ConduitHighly specialized against the Illuminate, but there are more versatile options available, even in its ideal scenarios.UnflinchingThe marginal reduction in recoil flinching offers little tangible improvement in combat effectiveness.