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Infinity Nikki: Gacha Sistemi Tanıtıldı

by Penelope Feb 11,2025

Infold Games' Infinity Nikki, a free-to-play open-world gacha game, features a potentially addictive summoning system. This guide explains its gacha mechanics and pity system.

Table of Contents

  • Infinity Nikki Gacha System and Currencies
  • Pity System Details
  • Necessary Outfit Pulling?

Infinity Nikki Gacha System and Currencies

Like many gacha games, Infinity Nikki uses multiple currencies to manage resources:

  • Revelation Crystals (Pink): Used for limited-time banner pulls.
  • Resonite Crystals (Blue): Used exclusively for permanent banners.
  • Diamonds: A general currency convertible to Revelation or Resonite Crystals.
  • Stellarites: The premium currency, purchased with real money, and convertible to Diamonds (1:1).

One Crystal is needed per pull. The 5-star item draw probability is 6.06%, with 4-star at 11.5% and 3-star at 82.44%. A 4-star item is guaranteed within 10 pulls.

PullProbability
5-star Item6.06%
4-star Item11.5%
3-star Item82.44%

Pity System Details

Infinity Nikki's pity system guarantees a 5-star item every 20 pulls. However, completing a full outfit set requires significantly more. For instance, a nine-piece outfit demands 180 pulls (assuming pity is hit each time), while a ten-piece outfit needs 200. Fortunately, duplicate 5-star items are not awarded.

Every 20 pulls also grants a Deep Echoes reward – 5-star gifts including cosmetics for Nikki and Momo.

Necessary Outfit Pulling?

While gacha outfits boast superior stats compared to craftable ones, they aren't essential for game completion. Many fashion showdowns are winnable with free items, though gacha outfits provide an easier path. Ultimately, the gacha's necessity depends on your priorities. If prioritizing fashion and the best outfits, gacha participation is practically unavoidable.

This concludes our overview of Infinity Nikki's gacha and pity system. For further game tips and information, including code lists and multiplayer details, check out The Escapist.