RTS Siege Up! - Medieval War
SiegeUp!:一款经典的即时战略游戏,拥有26个离线任务、关卡编辑器和玩家对战模式
这款功能齐全的复古奇幻即时战略游戏,回归策略核心,没有加速器、计时器或付费赢机制。每场战斗时长10-20分钟,包含26个关卡的战役模式,以及在线玩家对战和玩家合作模式。支持Wi-Fi多人游戏和模组功能。
进入“社区”板块,即可体验在线游戏、创建自定义关卡或下载其他玩家创作的关卡!磨练你的战争技巧,胜利无法购买!
加入我们友好的独立游戏社区Discord和社交媒体,结识朋友并与开发者分享你的想法!游戏可在移动端和PC端运行。
游戏特色:
- 中世纪风格的城堡,拥有石墙和木墙!
- 建造攻城武器,例如投石车,攻破城墙!
- 弓箭手、近战部队和骑兵随时准备保卫你的堡垒。
- 海战、运输船和渔船。
- 占领和保护资源和战略要地。
这是一款持续开发中的独立游戏。欢迎在社交媒体上分享你的想法,并直接联系我!所有链接都位于游戏主菜单中。
主要功能:
- 26个关卡的战役模式,每个关卡拥有不同的游戏机制。
- 多人游戏模式(Wi-Fi或公共服务器),支持旁观者模式、游戏内聊天、断线重连、与或对抗机器人组队游戏、与队友共享单位、玩家对战和玩家合作地图。支持跨平台游戏(PC和其他平台)。
- 游戏内包含超过4000个由玩家创作的玩家对战和玩家合作地图。分享你的关卡并在社区中推广!
- 自动存档和回放录制系统(需在设置中启用)。
- 关卡编辑器允许创建自定义游戏模式和战役关卡(包含复制品、对话和众多触发器,带来接近可视化脚本的体验)。
- 城墙只能用攻城武器摧毁,并为防御方提供奖励。
- 海战和运输船、渔船、跨地图建筑和资源采集。
- 完全支持智能手机的纵向屏幕显示,提供多种选择军队的方式、小地图、控制组和自动保存系统。
- 作弊功能作为任何老式即时战略游戏的重要组成部分,也出现在SiegeUp!中!(可在设置中禁用)。
- 实验性的点对点互联网游戏,已在iOS上测试有效(请参阅官方wiki上的指南)。
- 实验性的跨平台模组支持(请参阅官方代码库中的源代码)。
在中世纪帝国和战争的世界中,保卫和攻占堡垒!
使用便捷的控制系统指挥单个单位或整个军队。
实时收集资源并发展经济。无需担心进度丢失,因为游戏具有自动保存系统。支持横向或纵向屏幕显示。
在地图上的任何位置建造建筑,训练近战部队、弓箭手或骑兵,无需任何人工计时器。
在游戏初期,你需要建立有效的经济体系。资源必须足以建造你计划中的军队。别忘了防御!在游戏开始时建造一到两座塔楼。
在进攻期间,军队需要增援。兵营允许你为战士设置集结点。
最新版本 1.1.106r12 更新内容
最后更新日期:2024年2月20日
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- ◇ As of now, "Arknights: Mizuki & Caerula – Another Tides" is not an officially released mode, expansion, or gameplay feature within the Arknights mobile game developed by Hypergryph and published by Yostar. Therefore, there is no official "Another Tides" mode, mechanics, or gameplay breakdown provided by the developers. However, your query appears to be inspired by a fan-made or speculative concept, possibly blending elements from: Mizuki, a popular support operator in Arknights known for her passive ability that reduces enemy attack speed and resistance based on her talent level. Caerula, a recurring theme in Arknights lore, often associated with the "Blue" faction, the "Sea of Eternity," and the mysterious figure Caerula the Spirit of the Sea, who appears in various story events and promotional material. The term "Another Tides" may be a creative or fan-made title referencing a hypothetical new mode, event, or story arc combining these elements—possibly imagining a lore-rich, aquatic-themed mode with challenging mechanics involving tides, water-based enemies, and dual-operator synergy. 🌊 Fan-Concept: "Mizuki & Caerula – Another Tides" (Hypothetical Interpretation) While not official, here’s a creative and lore-accurate breakdown of what such a mode could look like if it were real, based on Arknights' established mechanics, themes, and narrative style: 🔹 Mode Overview: "Another Tides" Type: Limited-Time Event / Story Mode Setting: A submerged archipelago shrouded in eternal storm, where tides rise and fall in sync with the pulse of a primordial sea spirit. Lore Hook: "The sea remembers. The tides do not lie. When the spirit of the deep awakens, the land drowns beneath memory... and only two who wield the calm beneath the waves may still its fury." Main Characters: Mizuki – A former scholar of the Underwater Archives, now a guardian of forgotten knowledge, able to slow time and disrupt enemy coordination. Caerula (The Tidewatcher) – A sentient, ethereal entity tied to the ocean’s rhythm. Appears as a boss or final wave controller, manipulating enemy spawn timing and terrain. 🔹 Core Mechanics (Fan-Concept) Tidal Cycle System The battlefield shifts in phases: High Tide: Enemies spawn faster, wave intensity increases, terrain partially floods (hazard zones). Low Tide: Slower spawns, but "calm zones" form where enemies are vulnerable to slowing and debuffing. Player Objective: Use Mizuki’s abilities to "stabilize" the tide by reducing enemy attack speed and resistance, preventing overloads during High Tide. Mizuki’s Passive Synergy Soul of Stillness: At high talent levels, Mizuki reduces enemy attack speed by up to 50% and resistance by 25% per wave. This is critical during High Tide to prevent overwhelming enemy rushes. Caerula’s Mechanics Phase 1 (Calming the Waters): Players must survive 4 waves with increasing enemy resistance and faster spawn rates. Caerula appears as a shimmering figure in the background, her presence increasing enemy aggression. Phase 2 (Rising Fury): After a certain wave, Caerula manifests as a boss or phase-altering event. She triggers "Tidal Surge" every 30 seconds, causing: Floating enemy platforms to appear. New enemy types (e.g., Drowned Revenants, Tide Wyrms) that ignore terrain. Temporary terrain flooding that removes cover. Environmental Hazards Flood Zones: Slow movement, deal damage over time. Tidal Whirlpools: Pull units into the center; must be avoided or destroyed with special abilities. Calm Zones: Safe areas where Mizuki’s debuffs are amplified. Synergy Challenges Required operator synergy: Mizuki (Support): To slow enemies and increase team survivability. Caerula (Optional NPC/Summons): Can be "summoned" via in-game events to create temporary safe zones. Healers/Defenders: Essential to survive the rhythm of the tides. Rewards Mizuki (M2): A new skin or talent upgrade. Caerula’s Gaze (legendary weapon): Increases resistance to debuffs and reduces enemy attack speed on-hit. Tide-Marked Seal: Cosmetic for the player’s base or operator profile. 🔹 Gameplay Experience Tension & Rhythm: The mode emphasizes timing and pacing, not just pure offense. Strategic Depth: Players must plan when to use Mizuki’s talents—hold her for High Tide, but don’t overuse her to avoid energy waste. Atmosphere: Haunting soundtrack, ambient sea sounds, and shifting visuals (waves, bioluminescent flora, fog). 🔹 Why This Could Work in Arknights Matches Arknights’ pattern of thematic, lore-driven events (e.g., Cancer, Blood, and Flame, The City of the Deep). Expands on Mizuki’s underused but powerful defensive synergy. Taps into the mysterious, poetic tone of Caerula’s lore. Appeals to fans of theme-based challenges (like Gate of the Abyss or The Last King). ❗ Important Note: This "Another Tides" mode does not exist in Arknights as of 2024. It is a fan-made concept that blends lore, operator abilities, and design ideas inspired by the game’s world. If you’re referring to an official event or update, double-check the latest Arknights patch notes, official social media, or Yostar/Hi-Rez announcements for updates. 🔗 How to Stay Updated: Official Website: https://www.arknights.global Arknights Reddit: r/Arknights Arknights Discord: https://discord.gg/arknights Official Twitter/X: @ArknightsGame Let me know if you'd like me to help design a full fan-event with maps, wave lists, and a full story script based on this concept! 🌊⚓🛡️ Sep 10,2026
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